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Here is a list of all namespace functions with links to the namespace documentation for each function:
- r -
rad_to_deg() :
ug
RandomizeDomain() :
ug
RangeStringToIndexList() :
ug
RayBoxIntersection() :
ug
RayCylinderIntersection() :
ug
RayElementIntersection() :
ug
RayElementIntersectionImpl() :
ug
RayElementIntersections() :
ug
RayLineIntersection2d() :
ug
RayPlaneIntersection() :
ug
RayRayIntersection2d() :
ug
RayRayIntersection3d() :
ug
RayRayProjection() :
ug
RaySphereIntersection() :
ug
RayTriangleIntersection() :
ug
read_plain_txt() :
ug
ReadCombinedParallelFile() :
pcl
ReadFile() :
ug
ReadFromFile() :
ug
ReadGridHeader() :
ug
ReadIndices() :
ug
ReadMatrix() :
ug::ConnectionViewer
ReadSelectionStatesFromStream() :
ug
ReadStlFile() :
stl_reader
ReadStlFile_ASCII() :
stl_reader
ReadStlFile_BINARY() :
stl_reader
ReadSubsetIndicesFromStream() :
ug
ReadTetrahedrons() :
ug
ReadTriangles() :
ug
ReadVector() :
ug::ConnectionViewer
,
ug
ReceiveData() :
pcl
ReceiveGlobalLayout() :
ug
ReceiveMatrix() :
ug
ReceiveOnInterfaces() :
ug
RecursiveRefine() :
ug::shared_rules
ReferenceElementCenter() :
ug
ReferenceElementCenter< 1 >() :
ug
ReferenceElementCenter< 2 >() :
ug
ReferenceElementCenter< 3 >() :
ug
ReferenceElementDimension() :
ug
Refine() :
ug::hex_rules
,
ug::oct_rules
,
ug::prism_rules
,
ug::pyra_rules
,
ug
,
ug::tet_rules
ReflectVectorAtPlane() :
ug
registerBasicTest() :
ug::vrl
RegisterClusterElementStacks() :
ug::bridge::LoadBalancing
RegisterDefaultLuaBridge() :
ug::script
RegisterDynamicBisectionPartitioner() :
ug::bridge::LoadBalancing
RegisterLuaDebug() :
ug::script
RegisterLuaUserDataType() :
ug::bridge::LuaUserData
registerMessaging() :
ug::vrl
registerNumberArray() :
ug::vrl
registerPlayground() :
ug::vrl
RegisterSmoothPartitionBounds() :
ug::bridge::LoadBalancing
RegisterStdLUAFunctions() :
ug::script
registerThrowUtil() :
ug::vrl
registerUGFinalize() :
ug::vrl
RegisterUserData() :
ug::vrl
RegisterUserDataType() :
ug::vrl
RegisterVRLFunctionality() :
ug::vrl
registry2NativeAPI() :
ug::vrl
release_mem() :
ug
ReleaseDefaultLuaState() :
ug::script
RemoveDoubles() :
stl_reader::stl_reader_impl
,
ug
RemoveDuplicates() :
ug
RemoveEmptyInterfaces() :
pcl
,
ug
RemoveInterface() :
ug
RemoveInterfaces() :
ug
RemoveLowerDimSubsets() :
ug
RemoveUnselectedInterfaceEntries() :
pcl
RemoveWhitespaceFromString() :
ug
ReorderCornersCCW() :
ug
repeat() :
ug
RepeatedEdgeExtrusion() :
ug
RepeatedFaceExtrusion() :
ug
RepeatedVertexExtrusion() :
ug
replace_chars() :
ug
ReplaceAll() :
ug
replaceAll() :
ug::vrl
ReplaceByConstrained() :
ug
ReplaceByConstraining() :
ug
ReplaceByNormal() :
ug
ReplaceByQuadrilateral() :
ug
ReplaceByQuadrilaterals_EdgeBased() :
ug
ReplaceByQuadrilaterals_EdgeBasedNoSort() :
ug
ReplaceByQuadrilaterals_FaceBased() :
ug
ReplaceByQuadrilaterals_FaceBasedNoSort() :
ug
ReplaceIndicesInLayout() :
ug
ReplaceLowValenceVertices() :
ug
ReplaceValence3Vertices() :
ug
reset_floats() :
ug
ResetSubsetIndices() :
ug
ResolveEdgeEdgeIntersection() :
ug
ResolveEdgeFaceIntersection() :
ug
ResolveTriangleIntersections() :
ug
ResolveVertexEdgeIntersection() :
ug
ResolveVertexFaceIntersection() :
ug
Restrict() :
ug
RestrictElemwise() :
ug
RestrictP1() :
ug
Retetrahedralize() :
ug
ReturnValueToBool() :
ug
ReturnValueToInteger() :
ug
ReturnValueToNumber() :
ug
retVal2NativeParam() :
ug::vrl
RightInverse() :
ug
rot() :
ug
RotateOctahedron() :
ug::oct_rules
RotatePrism() :
ug::prism_rules
RotatePyramid() :
ug::pyra_rules
RotateQuad() :
ug::hex_rules
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