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selection_callbacks.h
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1/*
2 * Copyright (c) 2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__UG_selection_callbacks
34#define __H__UG_selection_callbacks
35
38
39namespace ug{
45{
46 public:
47 IsSelected(const ISelector& sel) :
48 m_sel(sel) {}
49
50 bool operator() (Vertex* v) const {return callback(v);}
51 bool operator() (Edge* e) const {return callback(e);}
52 bool operator() (Face* f) const {return callback(f);}
53 bool operator() (Volume* v) const {return callback(v);}
54
55 private:
56 template <class TElem>
57 bool callback(TElem* e) const {return m_sel.is_selected(e);}
58
59 private:
61};
62
65{
66 public:
68 m_sel(sel) {}
69
70 bool operator() (Vertex* v) const {return callback(v);}
71 bool operator() (Edge* e) const {return callback(e);}
72 bool operator() (Face* f) const {return callback(f);}
73 bool operator() (Volume* v) const {return callback(v);}
74
75 private:
76 template <class TElem>
77 bool callback(TElem* e) const {return !m_sel.is_selected(e);}
78
79 private:
81};
82
//lib_grid_element_callbacks
84}// end of namespace
85
86#endif //__H__UG_selection_callbacks
Base-class for edges.
Definition grid_base_objects.h:397
Definition element_callback_interface.h:40
Faces are 2-dimensional objects.
Definition grid_base_objects.h:510
base-implementation of a selector
Definition selector_interface.h:126
bool is_selected(TElem *elem) const
returns true if an element is selected
Definition selector_interface.h:215
Element callback that returns true, if an element is not selected.
Definition selection_callbacks.h:65
bool callback(TElem *e) const
Definition selection_callbacks.h:77
const ISelector & m_sel
Definition selection_callbacks.h:80
IsNotSelected(const ISelector &sel)
Definition selection_callbacks.h:67
bool operator()(Vertex *v) const
Definition selection_callbacks.h:70
Element callback that returns true, if an element is selected.
Definition selection_callbacks.h:45
bool operator()(Vertex *v) const
Definition selection_callbacks.h:50
const ISelector & m_sel
Definition selection_callbacks.h:60
IsSelected(const ISelector &sel)
Definition selection_callbacks.h:47
bool callback(TElem *e) const
Definition selection_callbacks.h:57
Base-class for all vertex-types.
Definition grid_base_objects.h:231
Volumes are 3-dimensional objects.
Definition grid_base_objects.h:754
the ug namespace