ug4
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Returns true if an element is a regular surface element. More...
#include <parallel_callbacks.h>
Public Member Functions | |
IsRegularSurfaceElem (const DistributedGridManager &dgm) | |
bool | operator() (Edge *e) |
bool | operator() (Face *f) |
bool | operator() (Vertex *v) |
bool | operator() (Volume *v) |
Private Member Functions | |
template<class TElem > | |
bool | is_ok (TElem *e) |
Private Attributes | |
const DistributedGridManager & | m_dgm |
const MultiGrid * | m_mg |
Returns true if an element is a regular surface element.
Regular surface elements are elements which lie on the surface and are not a ghost element. (Ghost are vertical masters, which do not lie in any other interface).
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inline |
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inlineprivate |
References ug::MultiGrid::has_children(), ug::DistributedGridManager::is_ghost(), m_dgm, and m_mg.
Referenced by operator()().
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private |
Referenced by is_ok().
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private |
Referenced by is_ok(), and IsRegularSurfaceElem().