#include <shapes.h>
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bool | contains_point (const vector_t &point) const |
| returns true if the point lies inside or on the bounds of the rectangle More...
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bool | intersects (const Sphere &sphere) const |
| returns true if the specified sphere touches or intersects this sphere. More...
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| Sphere () |
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| Sphere (const vector_t &nCenter, number nRadius) |
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◆ Sphere() [1/2]
template<class vector_t >
◆ Sphere() [2/2]
template<class vector_t >
◆ contains_point()
template<class vector_t >
bool ug::Sphere< vector_t >::contains_point |
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const vector_t & |
point | ) |
const |
◆ intersects()
template<class vector_t >
bool ug::Sphere< vector_t >::intersects |
( |
const Sphere< vector_t > & |
sphere | ) |
const |
◆ center
template<class vector_t >
◆ radius
template<class vector_t >
The documentation for this class was generated from the following files: