ug4
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This descriptor is mainly useful to avoid compilation errors in templated code. More...
#include <grid_base_objects.h>
Public Types | |
typedef Vertex *const * | ConstVertexArray |
Public Member Functions | |
virtual size_t | num_vertices () const |
VertexDescriptor & | operator= (const VertexDescriptor &d) |
Vertex * | operator[] (size_t) const |
void | set_vertex (uint, Vertex *v) |
void | set_vertex (Vertex *v) |
size_t | size () const |
returns the number of vertices. More... | |
Vertex * | vertex () const |
virtual Vertex * | vertex (size_t) const |
VertexDescriptor () | |
VertexDescriptor (const VertexDescriptor &d) | |
VertexDescriptor (Vertex *v) | |
virtual ConstVertexArray | vertices () const |
Private Attributes | |
Vertex * | m_v |
This descriptor is mainly useful to avoid compilation errors in templated code.
typedef Vertex* const* ug::VertexDescriptor::ConstVertexArray |
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References m_v.
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returns the number of vertices.
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Referenced by ug::Grid::get_element().
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Referenced by operator=().