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Edge * | ug::CreateEdge (Grid &grid, Vertex *vrt0, Vertex *vrt1) |
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Edge * | ug::CreateEdge (Grid &grid, Vertex *vrts[], const size_t, numVrts) |
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Face * | ug::CreateFace (Grid &grid, Vertex *vrts[], const size_t numVrts) |
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template<typename TPosition > |
void | ug::CreatePlane (Grid &grid, const TPosition &upLeft, const TPosition &upRight, const TPosition &lowLeft, const TPosition &lowRight, Grid::VertexAttachmentAccessor< Attachment< TPosition > > &aaPos bool fill) |
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template<typename TPosition > |
Vertex * | ug::CreateVertex (Grid &grid, const TPosition &pos, Grid::VertexAttachmentAccessor< Attachment< TPosition > > &aaPos) |
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Volume * | ug::CreateVolume (Grid &grid, Vertex *vrts, const size_t numVrts) |
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