|
template<class TAAPosVRT > |
TAAPosVRT::ValueType | ug::CalculateCreaseNormal (Grid &grid, Face *f, Vertex *vrt, Grid::edge_traits::callback funcIsCreaseEdge, TAAPosVRT &aaPos) |
| returns true if the vertex lies on a surface. More...
|
|
template<class TAAPosVRT > |
TAAPosVRT::ValueType | ug::CalculateCreaseNormal (Grid &grid, Volume *vol, Vertex *vrt, Grid::face_traits::callback funcIsCreaseFace, TAAPosVRT &aaPos) |
| calculates the normal of the crease vertex vrt on the side of vol More...
|
|
static void | ug::DistributeExpansionMarks3D (Grid &grid, SubsetHandler &sh, Selector &sel, const vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds, Grid::VertexAttachmentAccessor< AInt > &aaMarkVRT, Grid::EdgeAttachmentAccessor< AInt > &aaMarkEDGE, Grid::FaceAttachmentAccessor< AInt > &aaMarkFACE) |
|
bool | ug::ExpandFractures2d (Grid &grid, SubsetHandler &sh, const vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds) |
|
bool | ug::ExpandFractures3d (Grid &grid, SubsetHandler &sh, const vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds) |
|