ug4
expand_layers.h File Reference
#include <vector>
#include "lib_grid/lg_base.h"

Go to the source code of this file.

Classes

struct  ug::FractureInfo
 Used to tell ExpandLayers_... which subsets should be regarded as layers. More...
 

Namespaces

 ug
 the ug namespace
 

Functions

bool ug::ExpandFractures2d (Grid &grid, SubsetHandler &sh, const std::vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds)
 
bool ug::ExpandFractures3d (Grid &grid, SubsetHandler &sh, const std::vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds)