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ug4
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expand_layers.h File Reference
#include <vector>
#include "lib_grid/lg_base.h"

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Classes

struct  ug::FractureInfo
 Used to tell ExpandLayers_... which subsets should be regarded as layers. More...
 

Namespaces

namespace  ug
 the ug namespace
 

Functions

bool ug::ExpandFractures2d (Grid &grid, SubsetHandler &sh, const std::vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds)
 
bool ug::ExpandFractures3d (Grid &grid, SubsetHandler &sh, const std::vector< FractureInfo > &fracInfos, bool expandInnerFracBnds, bool expandOuterFracBnds)