ug4
extruder_util_impl.hpp
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1 /*
2  * Copyright (c) 2009-2015: G-CSC, Goethe University Frankfurt
3  * Author: Sebastian Reiter
4  *
5  * This file is part of UG4.
6  *
7  * UG4 is free software: you can redistribute it and/or modify it under the
8  * terms of the GNU Lesser General Public License version 3 (as published by the
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13  * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
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19  * preserved in all covered files:
20  * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21  * parallel geometric multigrid solver on hierarchically distributed grids.
22  * Computing and visualization in science 16, 4 (2013), 151-164"
23  * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24  * flexible software system for simulating pde based models on high performance
25  * computers. Computing and visualization in science 16, 4 (2013), 165-179"
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32 
33 #ifndef __H__LIB_GRID__EXTRUDER_UTIL_IMPL__
34 #define __H__LIB_GRID__EXTRUDER_UTIL_IMPL__
35 
36 #include <vector>
37 #include "extruder_util.h"
38 #include "extrusion/extrude.h"
39 
40 namespace ug
41 {
42 
44 template <class TIterator>
46  TIterator iterBegin, TIterator iterEnd,
47  int numSteps, const ug::vector3& stepDir)
48 {
49  std::vector<Vertex*> vElems;
50  vElems.assign(iterBegin, iterEnd);
51 
52  for(int i = 0; i < numSteps; ++i)
53  Extrude(grid, &vElems, NULL, NULL, stepDir);
54 
55  return true;
56 }
57 
59 template <class TIterator>
61  TIterator iterBegin, TIterator iterEnd,
62  int numSteps, const ug::vector3& stepDir)
63 {
64  std::vector<Edge*> vElems;
65  vElems.assign(iterBegin, iterEnd);
66 
67  for(int i = 0; i < numSteps; ++i)
68  Extrude(grid, NULL, &vElems, NULL, stepDir);
69 
70  return true;
71 }
72 
74 template <class TIterator>
76  TIterator iterBegin, TIterator iterEnd,
77  int numSteps, const ug::vector3& stepDir)
78 {
79  std::vector<Face*> vElems;
80  vElems.assign(iterBegin, iterEnd);
81 
82  for(int i = 0; i < numSteps; ++i)
83  Extrude(grid, NULL, NULL, &vElems, stepDir);
84 
85  return true;
86 }
87 
88 }// end of namespace
89 
90 #endif
Manages the elements of a grid and their interconnection.
Definition: grid.h:132
void Extrude(Grid &grid, std::vector< Vertex * > *pvVerticesInOut, std::vector< Edge * > *pvEdgesInOut, std::vector< Face * > *pvFacesInOut, const vector_t &direction, uint extrusionOptions, Attachment< vector_t > &aPos, std::vector< Volume * > *pvVolsOut)
extrudes geometry and creates new edges, faces and volumes.
Definition: extrude.cpp:64
the ug namespace
bool RepeatedEdgeExtrusion(Grid &grid, TIterator iterBegin, TIterator iterEnd, int numSteps, const ug::vector3 &stepDir)
Definition: extruder_util_impl.hpp:60
bool RepeatedFaceExtrusion(Grid &grid, TIterator iterBegin, TIterator iterEnd, int numSteps, const ug::vector3 &stepDir)
Definition: extruder_util_impl.hpp:75
bool RepeatedVertexExtrusion(Grid &grid, TIterator iterBegin, TIterator iterEnd, int numSteps, const ug::vector3 &stepDir)
Definition: extruder_util_impl.hpp:45