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file_io_lgb.h
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1/*
2 * Copyright (c) 2009-2015: G-CSC, Goethe University Frankfurt
3 * Author: Sebastian Reiter
4 *
5 * This file is part of UG4.
6 *
7 * UG4 is free software: you can redistribute it and/or modify it under the
8 * terms of the GNU Lesser General Public License version 3 (as published by the
9 * Free Software Foundation) with the following additional attribution
10 * requirements (according to LGPL/GPL v3 §7):
11 *
12 * (1) The following notice must be displayed in the Appropriate Legal Notices
13 * of covered and combined works: "Based on UG4 (www.ug4.org/license)".
14 *
15 * (2) The following notice must be displayed at a prominent place in the
16 * terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
17 *
18 * (3) The following bibliography is recommended for citation and must be
19 * preserved in all covered files:
20 * "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
21 * parallel geometric multigrid solver on hierarchically distributed grids.
22 * Computing and visualization in science 16, 4 (2013), 151-164"
23 * "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
24 * flexible software system for simulating pde based models on high performance
25 * computers. Computing and visualization in science 16, 4 (2013), 165-179"
26 *
27 * This program is distributed in the hope that it will be useful,
28 * but WITHOUT ANY WARRANTY; without even the implied warranty of
29 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
30 * GNU Lesser General Public License for more details.
31 */
32
33#ifndef __H__LIBGRID__FILE_IO_BIN__
34#define __H__LIBGRID__FILE_IO_BIN__
35
36#include "lib_grid/grid/grid.h"
40
41namespace ug
42{
43
44class ProjectionHandler;
45
51bool SaveGridToLGB(Grid& grid, const char* filename,
52 ISubsetHandler** ppSH, int numSHs,
53 ISelector** ppSel, int numSels,
54 ProjectionHandler* pPH = NULL,
55 APosition aPos = aPosition);
56
57bool SaveGridToLGB(Grid& grid, const char* filename,
58 ISubsetHandler** ppSH, int numSHs,
59 ProjectionHandler* pPH = NULL,
60 APosition aPos = aPosition);
61
62
70bool LoadGridFromLGB(Grid& grid, const char* filename,
71 ISubsetHandler** ppSH, int numSHs,
72 ISelector** ppSel, int numSels,
73 ProjectionHandler* pPH = NULL,
74 APosition aPos = aPosition);
75
76
77bool LoadGridFromLGB(Grid& grid, const char* filename,
78 ISubsetHandler** ppSH, int numSHs,
79 ProjectionHandler* pPH = NULL,
80 APosition aPos = aPosition);
81
82}// end of namespace
83
84#endif
the ug namespace
bool SaveGridToLGB(Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ProjectionHandler *pPH, APosition aPos)
Definition file_io_lgb.cpp:178
APosition3 APosition
Definition common_attachments.h:76
bool LoadGridFromLGB(Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ProjectionHandler *pPH, APosition aPos)
Definition file_io_lgb.cpp:285
APosition aPosition("position", true)
The standard 3d position type.
Definition common_attachments.h:84