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bool | ug::LoadGridFromLGB (Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ISelector **ppSel, int numSels, ProjectionHandler *pPH, APosition aPos) |
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bool | ug::LoadGridFromLGB (Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ProjectionHandler *pPH, APosition aPos) |
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bool | ug::SaveGridToLGB (Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ISelector **ppSel, int numSels, ProjectionHandler *pPH, APosition aPos) |
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bool | ug::SaveGridToLGB (Grid &grid, const char *filename, ISubsetHandler **ppSH, int numSHs, ProjectionHandler *pPH, APosition aPos) |
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