#include <string>
#include <vector>
#include "common/math/ugmath.h"
#include "../grid/grid.h"
#include "../common_attachments.h"
#include "../subset_handler.h"
Go to the source code of this file.
|
bool | ug::LoadGridFromOBJ (Grid &grid, const char *filename, AVector3 &aPos, AVector2 *paTexCoord, ISubsetHandler *pSubsetHandler, std::vector< OBJMaterial > *pvMaterials) |
| Loads a file from a wavefront '.obj' file. Fills optional subset-infos. More...
|
|
bool | ug::SaveGridToOBJ (Grid &grid, const char *filename, AVector3 &aPos=aPosition, AVector2 *paTexCoord=NULL, ISubsetHandler *pSubsetHandler=NULL, std::vector< OBJMaterial > *pvMaterials=NULL) |
| Saves a file from a wavefront '.obj' file. Writes optional subset-infos. More...
|
|