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void | ug::CollectEdges (vector< Edge * > &vEdgesOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all edges. (Returns the edge itself) More...
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void | ug::CollectEdges (vector< Edge * > &vEdgesOut, Grid &grid, Face *f, bool clearContainer) |
| Collects all edges which exist in the given grid and which are part of the given face. More...
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void | ug::CollectEdges (vector< Edge * > &vEdgesOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all edges that exist in the given grid are part of the given volume. More...
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void | ug::CollectEdgesSorted (vector< Edge * > &vEdgesOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all edges. (Returns the edge itself) More...
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void | ug::CollectEdgesSorted (vector< Edge * > &vEdgesOut, Grid &grid, Face *f, bool clearContainer) |
| Collects all edges which exist in the given grid and which are part of the given face in the order defined by the reference elements. More...
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void | ug::CollectEdgesSorted (vector< Edge * > &vEdgesOut, Grid &grid, Vertex *v, bool clearContainer) |
| Collects all edges of a vertex, thus, none. More...
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void | ug::CollectEdgesSorted (vector< Edge * > &vEdgesOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all edges that exist in the given grid are part of the given volume in the order defined by the reference elements. More...
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void | ug::CollectFaces (std::vector< Face * > &vFacesOut, Grid &grid, Vertex *vrt, bool clearContainer) |
| Collects all faces that exist in the given grid which contain the given vertex. More...
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void | ug::CollectFaces (vector< Face * > &vFacesOut, Grid &grid, Face *e, bool clearContainer) |
| Collects all faces. (Returns the face itself) More...
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void | ug::CollectFaces (vector< Face * > &vFacesOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all faces that exist in the given grid are part of the given volume. More...
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void | ug::CollectFacesSorted (vector< Face * > &vFacesOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all faces and returns them in the order prescribed by the reference element. More...
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void | ug::CollectFacesSorted (vector< Face * > &vFacesOut, Grid &grid, Face *f, bool clearContainer) |
| Collects all faces and returns them in the order prescribed by the reference element. More...
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void | ug::CollectFacesSorted (vector< Face * > &vFacesOut, Grid &grid, Vertex *v, bool clearContainer) |
| Collects all Faces of a Vertex, thus, none. More...
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void | ug::CollectFacesSorted (vector< Face * > &vFacesOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all faces and returns them in the order prescribed by the reference element. More...
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void | ug::CollectVolumes (std::vector< Volume * > &vVolumesOut, Grid &grid, Vertex *vrt, bool clearContainer=true) |
| Collects all volumes that exist in the given grid which contain the given vertex. More...
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void | ug::CollectVolumes (vector< Volume * > &vVolumesOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all volumes. (Returns the volume itself) More...
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bool | ug::CompareVertices (const FaceVertices *fv1, const FaceVertices *fv2) |
| Checks whether fv1 and fv2 contain the same vertices. More...
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bool | ug::CompareVertices (const VolumeVertices *vv1, const VolumeVertices *vv2) |
| Checks whether vv1 and vv2 contain the same vertices. More...
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bool | ug::FaceContains (Face *f, EdgeVertices *ev) |
| returns true if the given face contains the two given vertices More...
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bool | ug::FaceContains (FaceVertices *f, Vertex *v) |
| returns true if the given face contains the given vertex More...
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bool | ug::VertexGroupsMatch (const IVertexGroup *elem, const IVertexGroup &desc) |
| Checks whether two vertex groups contain the same vertices. More...
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bool | ug::VertexGroupsMatch (const Vertex *elem, const IVertexGroup &desc) |
| specialization of VertexGroupsMatch for single Vertex More...
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bool | ug::VolumeContains (Volume *v, EdgeVertices *ev) |
| returns true if the given volume contains the given edge More...
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bool | ug::VolumeContains (Volume *v, FaceVertices *fv) |
| returns true if the given volume contains the given face More...
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bool | ug::VolumeContains (VolumeVertices *v, Vertex *vrt) |
| returns true if the given volume contains the given vertex More...
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void | ug::CollectVertices (std::vector< Vertex * > &vVertexOut, Grid &grid, Vertex *v, bool clearContainer) |
| Collects all vertices. More...
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void | ug::CollectVertices (std::vector< Vertex * > &vVertexOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all vertices. More...
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void | ug::CollectVertices (std::vector< Vertex * > &vVertexOut, Grid &grid, Face *f, bool clearContainer) |
| Collects all vertices. More...
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void | ug::CollectVertices (std::vector< Vertex * > &vVertexOut, Grid &grid, Volume *v, bool clearContainer) |
| Collects all vertices. More...
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void | ug::CollectEdges (std::vector< Edge * > &vEdgesOut, Grid &grid, Vertex *vrt, bool clearContainer) |
| Collects all edges which exist in the given grid and which are part of the given vertex. More...
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void | ug::CollectFaces (std::vector< Face * > &vFacesOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all faces that exist in the given grid which contain the given edge. More...
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void | ug::CollectVolumes (std::vector< Volume * > &vVolumesOut, Grid &grid, Edge *e, bool clearContainer) |
| Collects all volumes that exist in the given grid which contain the given edge. More...
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void | ug::CollectVolumes (std::vector< Volume * > &vVolumesOut, Grid &grid, Face *f, bool clearContainer, bool ignoreAssociatedVolumes) |
| Collects all volumes that exist in the given grid which contain the given face. More...
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void | ug::CollectVolumes (std::vector< Volume * > &vVolumesOut, Grid &grid, FaceDescriptor &fd, bool clearContainer) |
| Collects all volumes that exist in the given grid which contain the given face. More...
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