ug4
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#include <vector>
#include <list>
#include <map>
#include <algorithm>
#include "pcl/pcl_communication_structs.h"
#include "lib_grid/grid/grid_base_objects.h"
#include "grid_object_id.h"
#include "parallel_grid_layout_impl.hpp"
Go to the source code of this file.
Classes | |
class | ug::GridLayoutMap |
lets you access layouts by type and key More... | |
struct | pcl::type_traits< ug::Edge > |
Edge interfaces and layouts store elements of type Vertex*. More... | |
struct | pcl::type_traits< ug::Face > |
Face interfaces and layouts store elements of type Vertex*. More... | |
struct | pcl::type_traits< ug::Vertex > |
Vertex interfaces and layouts store elements of type Vertex*. More... | |
struct | pcl::type_traits< ug::Volume > |
Volume interfaces and layouts store elements of type Vertex*. More... | |
struct | ug::GridLayoutMap::Types< TType > |
defines the types that are used by a LayoutMap for a given TType. More... | |
Namespaces | |
pcl | |
ug | |
the ug namespace | |
Typedefs | |
typedef pcl::MultiLevelLayout< pcl::OrderedInterface< Edge, std::list > > | ug::EdgeLayout |
typedef pcl::MultiLevelLayout< pcl::OrderedInterface< Face, std::list > > | ug::FaceLayout |
typedef pcl::MultiLevelLayout< pcl::OrderedInterface< Vertex, std::list > > | ug::VertexLayout |
typedef pcl::MultiLevelLayout< pcl::OrderedInterface< Volume, std::list > > | ug::VolumeLayout |
Enumerations | |
enum | ug::InterfaceNodeTypes { ug::INT_NONE = 0 , ug::INT_H_MASTER = 1 , ug::INT_H_SLAVE = 1<<1 , ug::INT_V_MASTER = 1<<2 , ug::INT_V_SLAVE = 1<<3 } |