ug4
ug::SCVFofSCVRayIntersectionWrapper< TDim, TWorldDim > Struct Template Reference

#include <geometry_util.h>

Static Public Member Functions

static bool apply (size_t &sideOut, number &bc, MathVector< TWorldDim > &GlobalIntersectionPointOut, MathVector< TDim > &LocalIntersectionPoint, const MathVector< TWorldDim > &From, const MathVector< TWorldDim > &Direction, bool bPositiv, const MathVector< TWorldDim > *vCornerCoords)
 

Member Function Documentation

◆ apply()

template<int TDim, int TWorldDim>
static bool ug::SCVFofSCVRayIntersectionWrapper< TDim, TWorldDim >::apply ( size_t &  sideOut,
number bc,
MathVector< TWorldDim > &  GlobalIntersectionPointOut,
MathVector< TDim > &  LocalIntersectionPoint,
const MathVector< TWorldDim > &  From,
const MathVector< TWorldDim > &  Direction,
bool  bPositiv,
const MathVector< TWorldDim > *  vCornerCoords 
)
inlinestatic

References UG_THROW.

Referenced by ug::SCVFofSCVRayIntersection().


The documentation for this struct was generated from the following file: