#include <fv_util.h>
◆ NormalOnBF()
static void ug::fv1_traits_ReferenceFace2d::NormalOnBF |
( |
MathVector< 2 > & |
outNormal, |
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const MathVector< 2 > * |
vSCVFCorner, |
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const MathVector< 2 > * |
vElemCorner |
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) |
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inlinestatic |
◆ NormalOnSCVF()
static void ug::fv1_traits_ReferenceFace2d::NormalOnSCVF |
( |
MathVector< 2 > & |
outNormal, |
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const MathVector< 2 > * |
vSCVFCorner, |
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const MathVector< 2 > * |
vElemCorner |
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) |
| |
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inlinestatic |
The documentation for this struct was generated from the following file:
- ugbase/lib_disc/spatial_disc/disc_util/fv_util.h