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void | ug::AdjustSubsetsForLgmNg (Grid &grid, SubsetHandler &sh, bool keepExistingInterfaceSubsets=false) |
| reorders subsets in a way that allows for easy export to lgm-ng. More...
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void | ug::AssignFaceInterfaceEdgesToSubsets (Grid &grid, SubsetHandler &sh) |
| assigns edges which belong to no subset and are adjacent to faces of different subsets to new subsets. More...
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void | ug::AssignGridToSubset (Grid &g, ISubsetHandler &sh, int subsetInd) |
| Assigns all elements of the given grid to the given subset. More...
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void | ug::AssignInnerAndBoundarySubsets (Grid &grid, ISubsetHandler &shOut, int inSubset, int bndSubset) |
| assigns objects to subsets depending on whether they are inner or boundary objects. More...
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void | ug::AssignRegionToSubset (Grid &grid, ISubsetHandler &shVolsOut, const ISubsetHandler &shFaces, Volume *proxyVol, int newSubsetIndex) |
| assigns a region of volumes to a subset. More...
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void | ug::AssignSelectionToSubset (ISelector &sel, ISubsetHandler &sh, int subsetInd) |
| Assigns all selected elements to the specified subset. More...
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template<class TElem > |
void | ug::AssignSidesToSubsets (ISubsetHandler &sh, ISelector *psel=NULL) |
| Assigns all sides of elements of the given type to a separate subset. More...
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template void | ug::AssignSidesToSubsets< Edge > (ISubsetHandler &, ISelector *) |
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template void | ug::AssignSidesToSubsets< Face > (ISubsetHandler &, ISelector *) |
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template void | ug::AssignSidesToSubsets< Volume > (ISubsetHandler &, ISelector *) |
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void | ug::AssignSubsetColors (ISubsetHandler &sh) |
| assigns a different color to each subset More...
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void | ug::AssignVolumeInterfaceFacesToSubsets (Grid &grid, SubsetHandler &sh) |
| assigns faces which belong to no subset and are adjacent to volumes of different subsets to new subsets. More...
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void | ug::ComputeLocalSubsetDimensions (ISubsetHandler &sh, AChar aDimension, bool includeUnassigned) |
| Computes the local subset dimension for each element and stores it in the given attachment. More...
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template<class TIterator > |
static void | ug::CopySubsetFromHigherDimNbr (ISubsetHandler &sh, TIterator elemsBegin, TIterator elemsEnd, AChar aDimension) |
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void | ug::CopySubsetIndicesToSides (ISubsetHandler &sh, bool toUnassignedOnly) |
| copies subset-indices to sides of all elements in the subset handler More...
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void | ug::CopySubsetIndicesToSides (ISubsetHandler &sh, GridObjectCollection goc, bool toUnassignedOnly) |
| copies subset-indices to sides of the specified elements More...
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void | ug::CopySubsetIndicesToSides (ISubsetHandler &sh, ISelector &sel, bool toUnassignedOnly) |
| copies subset-indices to sides of the elements selected in 'sel' More...
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void | ug::EraseEmptySubsets (ISubsetHandler &sh) |
| Erases all subsets which do not contain any geometric objects. More...
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vector3 | ug::GetColorFromStandardPalette (int index) |
| Returns an rgb vector (values ranging from 0 to 1), with the i-th default color. More...
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int | ug::GetFirstFreeSubset (const ISubsetHandler &sh) |
| returns the first subset, which does not contain any elements at all More...
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template<class TElem > |
static char | ug::GetSmallestLocalSubsetDimension (typename Grid::traits< TElem >::secure_container &nbrs, MultiElementAttachmentAccessor< AChar > &aaDim) |
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template<class TElem > |
static bool | ug::NbrIsInSubset (ISubsetHandler &sh, typename Grid::traits< TElem >::secure_container &nbrs, int si) |
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void | ug::SeparateFaceSubsetsByNormal (Grid &grid, SubsetHandler &sh, APosition aPos=aPosition, ANormal *paNorm=NULL, int applyToSubset=-2) |
| separates faces by orthogonal axis-aligned normals. More...
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void | ug::SeparateFaceSubsetsByNormal (Grid &grid, SubsetHandler &sh, std::vector< vector3 > vNormals, APosition aPos=aPosition, ANormal *paNorm=NULL, int applyToSubset=-2) |
| separates subset by the given normals. More...
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bool | ug::SeparateRegions (Grid &grid, ISubsetHandler &shVolsOut, const ISubsetHandler &shFaces, const MarkerPointManager &mpm, int firstSubsetIndex) |
| finds regions by marker-points More...
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bool | ug::SplitIrregularManifoldSubset (SubsetHandler &sh, int srcIndex, int targetIndex, bool strictSplitting=false) |
| Keeps a regular part in the subset and assigns all other faces to another one. More...
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void | ug::AssignSubsetsByElementType (ISubsetHandler &sh) |
| Assigns subset depending on the element type. More...
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void | ug::AssignSubsetsByElementType (ISubsetHandler &sh, GridObjectCollection g) |
| Assigns subset depending on the element type. More...
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