ug4
triangle_fill.h File Reference
#include <vector>
#include "lib_grid/lg_base.h"

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Namespaces

 ug
 the ug namespace
 

Functions

bool ug::TriangleFill (Grid &grid, EdgeIterator edgesBegin, EdgeIterator edgesEnd, bool bTriangulateInside=true)
 Fills a region bounded by the given poly-chain with triangles. More...
 
bool ug::TriangleFill (std::vector< int > &vTriIndsOut, vector2 *polyChain, size_t polyChainSize, bool bTriangulateInside=true)
 Fills a 2d-region, bounded by the given poly-chain, with triangles. More...