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| ConstrainingTriangle () |
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| ConstrainingTriangle (const TriangleDescriptor &td) |
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| ConstrainingTriangle (Vertex *v1, Vertex *v2, Vertex *v3) |
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virtual int | container_section () const |
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virtual bool | collapse_edge (std::vector< Face * > &vNewFacesOut, int edgeIndex, Vertex *newVertex, Vertex **pSubstituteVertices=NULL) |
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virtual bool | collapse_edges (std::vector< Face * > &vNewFacesOut, std::vector< Vertex * > &vNewEdgeVertices, Vertex **pSubstituteVertices=NULL) |
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virtual GridObject * | create_empty_instance () const |
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virtual void | create_faces_by_edge_split (int splitEdgeIndex, Vertex *newVertex, std::vector< Face * > &vNewFacesOut, Vertex **pSubstituteVertices=NULL) |
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| CustomTriangle () |
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| CustomTriangle (const TriangleDescriptor &td) |
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| CustomTriangle (Vertex *v1, Vertex *v2, Vertex *v3) |
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virtual EdgeDescriptor | edge_desc (int index) const |
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virtual void | edge_desc (int index, EdgeDescriptor &edOut) const |
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virtual std::pair< GridBaseObjectId, int > | get_opposing_object (Vertex *vrt) const |
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virtual bool | is_regular_ref_rule (int edgeMarks) const |
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virtual size_t | num_vertices () const |
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virtual ReferenceObjectID | reference_object_id () const |
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virtual bool | refine (std::vector< Face * > &vNewFacesOut, Vertex **newFaceVertexOut, Vertex **newEdgeVertices, Vertex *newFaceVertex=NULL, Vertex **pSubstituteVertices=NULL, int snapPointIndex=-1) |
| Refines a Triangle by inserting new vertices. More...
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virtual Vertex * | vertex (size_t index) const |
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virtual Face::ConstVertexArray | vertices () const |
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void | add_constrained_object (Edge *pObj) |
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void | add_constrained_object (Face *pObj) |
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void | add_constrained_object (Vertex *pObj) |
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void | clear_constrained_edges () |
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void | clear_constrained_faces () |
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void | clear_constrained_objects () |
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void | clear_constrained_vertices () |
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template<> |
Vertex * | constrained (size_t ind) const |
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template<> |
Edge * | constrained (size_t ind) const |
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template<> |
Face * | constrained (size_t ind) const |
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template<class TElem > |
TElem * | constrained (size_t ind) const |
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Edge * | constrained_edge (size_t ind) const |
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Face * | constrained_face (size_t ind) const |
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Vertex * | constrained_vertex (size_t ind) const |
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bool | is_constrained_object (Edge *edge) |
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bool | is_constrained_object (Face *face) |
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bool | is_constrained_object (Vertex *vrt) |
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virtual bool | is_constraining () const |
| returns the id of the reference-object. More...
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template<> |
size_t | num_constrained () const |
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template<> |
size_t | num_constrained () const |
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template<> |
size_t | num_constrained () const |
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template<class TElem > |
size_t | num_constrained () const |
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size_t | num_constrained_edges () const |
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size_t | num_constrained_faces () const |
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size_t | num_constrained_vertices () const |
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virtual void | remove_constraint_link (const Edge *e) |
| removes a constraint link to the grid object. More...
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virtual void | remove_constraint_link (const Face *f) |
| removes a constraint link to the grid object. More...
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virtual void | remove_constraint_link (const Vertex *vrt) |
| removes a constraint link to the grid object. More...
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void | unconstrain_object (const Edge *edge) |
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void | unconstrain_object (const Face *face) |
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void | unconstrain_object (const Vertex *vrt) |
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virtual | ~ConstrainingFace () |
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virtual int | base_object_id () const |
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int | get_local_side_index (EdgeVertices *e) const |
| returns the local index of the specified edge. More...
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virtual bool | get_opposing_side (EdgeVertices *e, EdgeDescriptor &edOut) const |
| retrieves the edge-descriptor for the opposing side to the specified one. More...
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uint | num_edges () const |
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uint | num_sides () const |
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virtual | ~Face () |
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uint | grid_data_index () const |
| Returns the grid attachment data index of a geometric object. More...
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virtual bool | is_constrained () const |
| returns true if the object is constrained by other objects. More...
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virtual | ~GridObject () |
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Vertex * | operator[] (size_t index) const |
| returns the i-th vertex. More...
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size_t | size () const |
| returns the number of vertices. More...
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virtual | ~FaceVertices () |
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Vertex * | operator[] (size_t index) const |
| returns the i-th vertex. More...
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size_t | size () const |
| returns the number of vertices. More...
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virtual | ~IVertexGroup () |
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a triangle constraining other objects.