Loading [MathJax]/extensions/tex2jax.js
ug4
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
cylinder_extrusion.cpp File Reference

Namespaces

namespace  ug
 the ug namespace
 

Functions

bool ug::ExtrudeCylinder (Grid &grid, SubsetHandler &sh, Vertex *vrt, const vector3 &direction, number height, number radius, number rimSnapThreshold, Grid::VertexAttachmentAccessor< APosition > &aaPos, int bottomSubInd=-1, int cylSubInd=-1, Selector *pSel=NULL)
 adapts the grid around the given vertex to a cylinder and extrudes it.
 
static bool ug::ExtrudeCylinder (Grid &grid, SubsetHandler *sh, Vertex *vrt, const vector3 &direction, number height, number radius, number rimSnapThreshold, Grid::VertexAttachmentAccessor< APosition > &aaPos, int bottomSubInd, int cylSubInd, Selector *pSel)
 
bool ug::ExtrudeCylinder (Grid &grid, Vertex *vrt, const vector3 &direction, number height, number radius, number rimSnapThreshold, Grid::VertexAttachmentAccessor< APosition > &aaPos, Selector *pSel=NULL)
 adapts the grid around the given vertex to a cylinder and extrudes it.