33#ifndef __H__UG__NODE_TREE__NODE__
34#define __H__UG__NODE_TREE__NODE__
49#define SPNODE(node) *((ng::SPNode*)&node)
Definition smart_pointer.h:108
Nodes serve as base-objects for items of wich a scene-graph consists.
Definition node.h:72
Node()
Definition node.h:79
virtual ~Node()
Definition node.h:76
An Object serves as the base-class for most of the polymorphic node-tree objects.
Definition object.h:70
Derivates of a Traverser can be used to traverse a scenegraph.
Definition traverser.h:54
SmartPtr< Node > SPNode
the smartpointer used to encapsulate the node
Definition node.h:60